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AI Insights · Timothy · January 2023

Top 5 Hypercasual Games on Android in Latin America Q4 2022

Discover the performance trends of the top 5 hypercasual games on Android in Latin America during Q4 2022, including weekly downloads and active users.

Top 5 Hypercasual Games on Android in Latin America Q4 2022

In the fourth quarter of 2022, the hypercasual gaming market on the Android platform in Latin America saw significant activity. Here's a look at the performance of the top 5 hypercasual games during this period, based on data from Sensor Tower.

Save the Doge from WONDER GROUP showed a dynamic trend in weekly downloads, peaking at around 1M in the week of October 31. However, weekly downloads saw a decline towards the end of the quarter, dropping to approximately 377K by the last week of December. Weekly active users also followed a downward trend, starting from about 1.8M at the beginning of the quarter and ending at 1.3M.

Gangster Hero by Zego Studio experienced a significant drop in weekly downloads, starting at 1.4M at the end of September and falling to just over 101K by the last week of December. Despite this, weekly active users remained robust, increasing from 2.1M to a peak of 7.5M in mid-December, before slightly declining to 7.4M by the end of the quarter.

Craftsman: Building Craft from StarGame12 had a relatively stable download rate, with weekly downloads fluctuating between 450K and 720K throughout the quarter. The game saw a slight increase in weekly active users, growing from 5.4M at the end of September to 6.2M by the end of December.

Tic Tac Toe Glow: 2 Player XO by CDT Puzzle Studio experienced a steady increase in weekly downloads, reaching a peak of around 603K in mid-December before dropping to 436K in the final week of the year. Weekly active users also showed an upward trend, starting at 311K and peaking at 1.6M by the end of December.

Finally, Color Page ASMR by SayGames Ltd saw its weekly downloads peak at around 981K at the end of October, followed by a decline to approximately 402K by the end of December. Weekly active users showed a more fluctuating pattern, peaking at about 1.5M in the last week of October and ending the quarter at 1M.

These trends highlight the dynamic nature of the hypercasual gaming market in Latin America. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023